So far I've found this a lot easier to get started with that every previous Game Production project now whether this is because of me starting to get to grips with 3ds max or because I'm a bit more comfortable with my knowledge of anatomy as opposed to buildings and vehicles. It could be a combination of these things but suffice to say I feel less resistance in regards to getting the outcome I'm looking for.
Ultimately decided on an enslaved Celtic warrior chick just so I get to throw in a few new influences and not stay strictly Roman. Obviously she's still a gladiator but I get to make some hints at her background which is nice to do whenever designing a character. Bit of woad a lot of ginger whats not to like? So yea it's going pretty well should be finished modelling this week and then we get to play the texture game.
Throwing in my final piece for my interesting character as well 'cause why the hell not. She's the wise old hag lady of a village who lives in a nearby bog and may or may not consort with strange and untrustworthy being of a magical nature.
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