So far I've found this a lot easier to get started with that every previous Game Production project now whether this is because of me starting to get to grips with 3ds max or because I'm a bit more comfortable with my knowledge of anatomy as opposed to buildings and vehicles. It could be a combination of these things but suffice to say I feel less resistance in regards to getting the outcome I'm looking for.
Ultimately decided on an enslaved Celtic warrior chick just so I get to throw in a few new influences and not stay strictly Roman. Obviously she's still a gladiator but I get to make some hints at her background which is nice to do whenever designing a character. Bit of woad a lot of ginger whats not to like? So yea it's going pretty well should be finished modelling this week and then we get to play the texture game.

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